Naden Mill

The sprawling riverside city of Naden Mill is chiefly famous for two things. Its huge prison, housing prisoners from all over Amentir, and Its Amphitheatre where the populace enjoy watching mock battles, tournaments and displays of martial prowess.

The city proper is well protected by high, stone walls and a heavily fortified dock. A semi permanent shanty town spills out to the West, housing those unfortunates who cannot afford life within the city walls.

River Ward
The River Ward is a constantly lively place, filled with docks, warehouses and trading posts. It’s also some of the rougher inns and taverns that Naden Mill has to offer. In the centre of the docks, on the riverfront is a temple to Torrea, with many smaller shrines dotted around the area.
 * The Crossed Swords - A rowdy inn in the river ward, the food is more cheap than good and the company is robust. However the innkeeper Hrolf and his orc assistant Skurn don’t stand for any nonsense. A huge reptilian skull hangs over the fire pit in the common room.

The Cattle Market
West of the River Ward, the cattle market is chiefly an area of store houses, slaughter houses, tanneries and industrial buildings. Appropriately, much of the livestock that enters the city is dealt with here.

Palace Ward - Old Town
The Old Town lies on the East side of the city on a hill raised above the surrounding neighbourhoods. The original town walls and fortifications can still be seen in many places, though they have been made part of the surrounding buildings.

The Palace Ward is home to some of the oldest and more impressive buildings in Naden Mill, including the patrician’s palace, the courts of law and a temple of Astor.

Prison Ward - (The Cage) - Old Town
Built into the fortifications of the East wall, the sprawling towers of Naden Mill prison are kept locked to outsiders….. besides a near constant stream of washerwomen, visitors, prostitutes, lawmen and deliveries. Outside of the prison is “Old Mary” A huge Gibbet and gallows where prisoners are executed and displayed to the public.

The Flower Market - Old Town
In the North of the Old Town area, the flower market is a pleasant area distinguished by its parks, gardens, public baths and many small markets.
 * Mrs Killik's - Mrs Killik is a kobold who has taken very quickly to life in the city and built a small empire. She owns a large shop in an upmarket part of the Flower Market selling all manner of leather an textiles. Despite her adoption of business and city life, she holds very tightly to some kobold traditions and will offer the best prices to people bring her gifts. She always dresses in the height of fashion.

Craftsmen’s Ward
In the West of the city, away from the bustle of the Trade or Merchant wards, the Craftsmen’s Ward is a lively area of narrow streets and criss-crossed alleys. Home to a great many crafts-folk of various trades and artists of all descriptions. The ward also houses several theatres and drinking houses famous for their diverse entertainments.
 * Enron's Vault - Tucked away in the craftsmen’s ward, set back from the main street, with a pleasant courtyard filled with lavender and other herbs. Enron’s Vault is a tall, lopsided tower of mismatched wood. It is dimly lit by a few candles and stuffed to the rafters with all manner of strange goods both magical and mundane. The shopkeeper is an elderly man named Enron. He is friendly but very hard of hearing.

The Merchant Ward
In the North of the city, surrounding the Arena, the Merchant Ward is a pleasant area of wide streets planted with citrus trees. It is home to many merchants shops and small market squares.
 * The Giant's Purse - The Giant’s Purse is surrounded by well-lit avenues and alchemical forges. The street outside is shaded by large citrus trees. The shop is a single storey stone building, with an impressive coloured glass window. The shopkeeper is a willowy woman human named Gylan. She is fiercely inquisitive and will keep visitors trapped with a constant barrage of questions. Gylan’s well ordered shop sells magical items of all kinds, though she has few weapons and prefers charms and trinkets.

The Arena
Near to the North Gate, surrounded by the merchant ward. The arena is almost as old as the Old Town and has hosted countless displays of brilliance and brutality. The area is always surrounded by crowds, both locals and visitors from afar. It is also rife with pedlars and pickpockets looking to make some fast coin.

Trade Ward
Located in the centre of the city, the trade ward is home to the major city guilds and more industrial crafts-folk. The area is dotted with trading posts and several large market squares.
 * Leiber’s Sanctum - In the East of the Trade Ward, built against the walls of the Old Town, Lieber’s Sanctum is a place of learning and knowledge. Part temple of Tamaster and part university, it has many alchemical and magical laboratories and a large, jealously guarded library

The Rookery
Beyond the slaughterhouses and the tanneries of the Cattle Market. An area of filthy narrow alleys, shanties and brothels. Home to a great many pickpockets, swaggering fighters and other rough sorts. A dangerous area, also home to Black Market trading and some very lively inns

The Pits
Sprawling outside of the city walls. A semi permanent mess of shacks, shanties and tents. Home to the down and outs of society.

People of Interest
Patrician Amen Ramsey - Fairly recently elected into his post following a scandal in which the former patrician Hubert Folke was revealed to be receiving bribes and allowing prisoners to be sold as slaves.

The Grey Guards - The grey guards patrol the city in small groups, maintaining order. They also garrison the prison and the armoury

Magdellan Severos - A half elf mage for hire from the Southern Isles. Magdellan Lives in a large, well appointed house in The Craftsmen’s ward. Her house is guarded by a large orc named Mako who serves as a bodyguard and manservant. Magdellan is a lively woman and a capable mage, who insists on working with the very finest products.

John Haunter - Scholar and mage-smith - officially retired, but can be tempted back into action. John is usually more interested in drinking and telling tall tales than working, but is formidable once his interest is raised.

Ferrien Mayweather -  John Haunter's drinking partner, former student and sometimes assistant. Ferrien is a halfling of indeterminate age with a quick wit and easy smile. Dressed in short leather britches and a simple waistcoat over his wiry frame. His large, partially webbed feet are always bare and usually filthy. The youngest son of a wealthy merchant, Ferrien came to Naden Mill to study at the Sanctum, but found the city nightlife and bustle far more interesting. Now he makes a living as a local guide, fixer and go-between. His knowledge of the city and its inhabitants is exhaustive.